About
Random Neuron Firings is the website and blog for my professional portfolio and personal art projects.
2009 marks the 12th year I’ve been in game development, having left architecture in 1997. My focus has remained on environment art, but I have been fortunate to diversify into both animation and technical art. I also accept architectural rendering projects, as they provide an opportunity to try techniques and software that aren’t used in game development. In the past several years I’ve had the opportunity to mentor some younger students considering the industry, and assist some graduating artists in refining their career focus and portfolios.